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IntGrids Section

Assign IntGrid Tiles for collision.

Create a new Int Grid Tile with the button at the top-right region of the inspector. Section

  • All of the IntGrid layers and their values are displayed here for assigning.

    • The IntGrid Tiles are primarily used for collision, however there are also options for simple rendering, or GameObjects in tile-space.
  • Choose whether to render IntGrid Tiles in the Main Section.

  • The fields also accept TileBase, so any kind of custom tile is allowed. However if you use IntGrid tiles, there's options for separating Tag/Layer/PhysicsMaterial.

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