IntGrids Section
Assign IntGrid Tiles for collision.
Create a new Int Grid Tile with the button at the top-right region of the inspector.
All of the IntGrid layers and their values are displayed here for assigning.
- The IntGrid Tiles are primarily used for collision, however there are also options for simple rendering, or GameObjects in tile-space.
Choose whether to render IntGrid Tiles in the Main Section.
The fields also accept TileBase, so any kind of custom tile is allowed. However if you use IntGrid tiles, there's options for separating Tag/Layer/PhysicsMaterial.