Class LDtkArtifactAssetsTileset
Stores the autogenerated tiles/sprites for tilesets.
Properties
| Improve this Doc View SourceAdditionalSprites
These sprites are slices created from tile instances or any other situations that result in a larger area selection. Not indexed; Perform a lookup by comparing this list's rectangles.
There are 8 possible sources of additional TilesetRectangle.
Instance-based possible sources of additional sprites are:
- EntityInstance.Tile
- EntityInstance.FieldInstances.Tile
- Level.FieldInstances.Tile
Definition-based possible sources of additional sprites are:
- AutoLayerRuleGroup.Icon
- EntityDefinition.TileRect
- EntityDefinition.UiTileRect
- EnumValueDefinition.TileRect
- IntGridValueDefinition.Tile
Type | Description |
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System.Collections.Generic.IReadOnlyList<UnityEngine.Sprite> |
Sprites
Indexed by tile id. Sprites can be null if all the tile's pixels were empty
Type | Description |
---|---|
System.Collections.Generic.IReadOnlyList<UnityEngine.Sprite> |
Tiles
Indexed by tile id
Type | Description |
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System.Collections.Generic.IReadOnlyList<LDtkTilesetTile> |